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UX

Usability, Baby! 

May 6, 2015

Usability (or lack thereof) is all around us.  It’s not just about websites, but about the basics of human interaction with products, devices, technology, and sometimes even other people.

UX

Why Learn HTML 

May 1, 2015

To understand and design for the Web, UX teams need to speak the language. HTML is truly the language of the Web—and this assertion is no longer a meaningless truism—rather, it’s a growing, urgent call to action.

UX

Image of upside down tree with roots in air Deep Trees & Mobile Needs Part I 

October 8, 2014

This is the first of a blog series that assesses the changes that have occurred on the Web as a result of the mobile revolution, and pressing open questions.

UX

Woman Overlooking Grand Canyon Large Moderated & Remote Tips for the Big User Test 

September 30, 2014

A remote moderated user test is always an adventure. Conducting a remote moderated user test internationally, with a user group of 50, was like crossing the Grand Canyon!

UX

Row of bugs The New Normal: Issue Tracking for Design 

September 24, 2014

At TBG, we have found that maintaining a very detailed issue tracking system has been the key to keeping our projects on task and on time.

UX

Responsive Design & Accessibility 

August 13, 2014

Persons with disabilities are an important subset of users that must be considered no matter how you have defined a website’s audiences. When given the opportunity, we jumped at the chance to attend a day-long working session to learn how best to address usability for persons with disabilities. 

UX

Hula Hooping with fire Lessons in User Experience Design from the Stage 

August 1, 2014

Whether it’s a burlesque performer striding onto stage with an immense air of confidence, or a chamber musician somberly entering the concert hall, great performers know that an audience’s first impression sets the tone for an entire performance.

UX

Fear is Your Friend Fear is Your Friend. 

July 31, 2014

The theme of fear pops up again and again at the How Design Conference Live in Boston. If it's scary, it's right?